Trump
Notes of interest:
All trump artists should detail their specific style and preferred medium. An artist who can work in the medium of their choice will have the advantage of being able to create trumps more quickly than if they were working with unfamiliar or less favorable materials. For the purposes of this game, anyone with Advanced Trump Artistry can pretty much make a trump out of just about anything, i.e. sculptures, carvings, chewing gum, etc.
Trump Application Skills are available to any character as long as they have at least Amber ranked psych.
Trump Call Waiting - 5 points
Character can juggle two trump calls simultaneously. Can merge calls together and establish a trump bridge as well.
Trump Divination - 5 points
Character is skilled at using trumps for fortune telling, but like with any divination technique there lies a potential for error or misinterpretation.
Blind Trump - 5 points
Character can accept calls but block the caller from seeing the character or their surroundings. The caller will only hear the character's voice and the picture on the trump will remain unchanged from the original trump artist's rendering.
Trump Caller ID Basic - 5 points
Character can flip through their trumps and be able to sense who is attempting to contact them. If they do not have a trump of the person they will not be able to determine who is calling them.
Trump Caller ID Advanced - 10 points
Character will be able to tell who is contacting them without actually looking through their trumps as long as they have either had a prior trump encounter with the individual or they know the individual well. If they have not encountered the individual before, they will at the very minimum get a sense for whether the contact is adversarial in nature.
Trump Artistry - 40 points
Requirements:
Amber level or greater psych.
Powers as per ADRPG.
Advanced Trump Artistry - 60 points
Requirements:
Psych of 20 or greater.
Powers as per ADRPG as well as:
Trump Mimicry - The ability to copy the style of another Trump Artist. Forgeries are obvious to the real artist, Trump Artists with more points invested in the Power, and others with significant Psyche advantages over the counterfeiter.
Quick and Instant Activation, Quick Transportation - your trumps will activate instantaneously upon viewing for both communication or transportation.
Fake Trump - Ability to create a 'dead' trump. Trump will cool when touched, and the image will waver slightlywhen concentrated upon, but will never yeild a contact to the image depicted because it does not contain a psychic link to the subject. Individuals with really high Psyches may recognize these for what they are.
Fast Draw - Reduces the time needed to draw a trump to 1/10 the normal time.
2nd-Hand Psychic Impression - Someone else has had contact with the subject, but you haven't, and they let you see the image of the person in their mind. Doubles the time needed to create the trump and for it to work the person showing you the image must have at least Amber level psych.





