These powers work in both magical and non-magical shadows since they are powered off of a character's psyche.

A character must have psyche of 50 or greater to purchase this power.

Mentalist abilities cost 20 points and allows you to pick three of the abilities listed. Additional powers can be purchased for 4 points a piece if the character possesses sufficient amounts of psyche.

Typically the PC will have to document that they are tapping into a specific mentalist power in order to use it.

By their very nature, the quality of the outcome can vary from scenario to scenario.

Certain powers can suffer from a user misinterpreting the information given to them.

If a power is used on an unwilling subject who is aware of the attempt, the success will be determined psyche vs. psyche.

Psyche Max Number of Mentalist Powers Allowed
50 3
60 4
70 5
80 6
90 7
100 8
110 9
120 10

*Astral Projection - The spiritual traveler leaves the physical body behind and travels into ‘other’ realms.

*Bilocation - Being in two places at the same time. Splits a character's stats between the two bodies when they do this.

*Dowsing - Ability to locate objects including those that have been lost or magically hidden.

*Hypnosis - Can only be performed on the willing. The duration of any compellings performed during a hypnosis session is based on the initiate's endurance.

*Mediumship - Communicating with the spirit of a person who has died.

*Precognition - Perception of future events before they happen.

*Psychometry - Obtaining information about a person or object.

*Remote viewing - Gathering of information at a distance.

*Retrocognition - Perception of past events. Depending on the cause of an individual's amnesia, this may allow the user to perceive things that the target is not even aware of themselves due to memory loss, wipes, compellings, or injury.

*Telepathy - Transfer of thoughts or emotions, especially knowing another person's thoughts. Does not require touch. If the individual has a higher psyche than the practitioner, they will be aware of the contact.

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