Church Of The Unicorn

Devotee to the Church of the Unicorn

Not available to anyone with a Chaosian parent or Logrus.

Character does not have to have Pattern to take this Power.

Available for 30 points.

Character will be very sensitive to the presence of Logrus users. Logrus users will be unable to hide their presence from those invested with this power.

Characters with this power are able to assist in healing others from illness or poisoning by touch alone. The healing basically adds the initiate's endurance to the affected individuals thus speeding healing or even counteracting toxins.

Third Eye - A beam of silvery light emerges from the center of the character's forehead. Anyone or anything basked in its light will reveal their nature (origen/alignment and major powers) to all.

Hand of Faith - Character's touch will temporarily disrupt Logrus energy. Similar to a power word, it will only work on the same subject once. It will also stabalize and boost Pattern energy.

Whispers of Wisdom - Meditation allows for flashes of insight born of the Unicorn. These simple prophetic visions often serve as warnings against danger or direction in times of confusion or strife.

Sign of the Unicorn - The character can travel through shadow by concentrating and finding signs of the passing of the Unicorn (footprints, stray hairs, etc…). These signs are only seen by the faithful and they lead where they must. Characters get where they want to go, but speed is usually on the horn of the Unicorn.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License